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Bullet Dynamics v1.0.0
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Classes | |
| class | Weapon |
Component that allows the object to shoot the Bullets using Shoot method. It supports fire rate setting which limits the Shoot method until the FireRate delay has been met. More... | |
| class | WeaponMagazine |
Component that works with Weapon to set it's Weapon.IsShootingEnabled flag to false when the magazine is empty. Support reloading with Reload method. More... | |
| class | WeaponZeroing |
Component that allows the weapon to be zeroed to the specified distance. Use the method SetZeroing(float) to rotate the _affectedTransform to the correct rotation. More... | |